#include"geometry.h"

Vector2D operator+(const Vector2D& v1 , const Vector2D& v2 ){
	return Vector2D(v1.x+v2.x,v1.y+v2.y);
}

Vector2D operator-(const Vector2D& v1 , const Vector2D& v2 ){
	return Vector2D(v1.x-v2.x,v1.y-v2.y);
}
